While upgrading individual unit cards is the primary focus of combat, managing your overarching account level is equally critical.
Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.
Leveling Up the Deck
The vast majority of your account experience will come from the simple act of upgrading your cards.
Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.
- Upgrade your main deck first, always.
- It is the most efficient conversion rate.
- Balance is required.
The Guild Economy
The second most consistent way to generate base experience is by actively donating cards to your clanmates.
You are essentially converting cards you will never use into base hitpoints and currency.
| Card Rarity | Experience Gained |
|---|---|
| Basic Troops | Small amount of XP per card, but you can donate hundreds of them daily |
| Fireballs, P.E. If you cherished this article and you also would like to receive more info concerning tower rush generously visit our own web-page. K.K.A | Large burst of XP, but highly limited in how many you can give |
Why Tower Health Matters
If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.
A higher level tower might kill a goblin in two shots instead of three, preventing thousands of points of chip damage over a match.