Mastering Kiting in Tower Rush

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Muscle memory is required. Buildings have a larger aggro radius.

The absolute pinnacle of this defensive micromanagement is the art of kiting.


When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.


The Most Important Placement


This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.


If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.


  • Muscle memory is required.
  • Buildings have a larger aggro radius.
  • They are perfect for distracting hard hitters.

The Ultimate Distraction


This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.


The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.


The BaitBest Target
Frost GiantMelee swarms, heavy single-hitters, slow-moving bruisers
One-Cost UnitsSlow attacking units like the P.E.K. In the event you liked this post along with you want to obtain guidance regarding tower rush kindly visit the web-site. K.A or Prince

The Psychological Impact


Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.


You dictate exactly where the enemy moves, effectively taking control of their army away from them.

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